A downloadable system for Windows

A third  person traversal / parkour system built in Unreal Engine 5 blueprints that automatically detects walls, ledges, and ceilings and adapts animations to the obstacle heights.
The downloadable on this page is currently just the demo packaged build of the tool. The tool files to use in your own project will be uploaded at a later date.

Features

  • Sprinting (Toggle, button hold & double-tap forward button)
  • Slope-dependent sprint speed (Runs slower up steeper surfaces)
  • Rolling (Auto-roll based on velocity & when holding crouch while falling)
  • Mantling / Ledge vaulting (with various animations dependent on speed/height)
  • Velocity-based sliding (press crouch while sprinting)
  • Wall running
  • Wall jump (Kicks off wall during wall run)
  • Ledge jumping (Gain massive jump height from turning and kicking off the ledge during a mantle)
  • Full KBM and Controller Support
  • (Optional) Ragdolling when hitting head on surface during a roll

📄 How-To / Setup document

Published 23 days ago
StatusIn development
CategoryTool
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorAedan Soellaart
Made withUnreal Engine
Tags3cs, movement, Parkour, Unreal Engine
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Gamepad (any)

Download

Download
Parkour System Demo Windows.zip 375 MB

Install instructions

Unzip and run ParkourSystem.exe

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